On another note, I got a chance to play with Unity over the weekend. Unity is a 3D game engine with a powerful editor that minimizes the amount of code you need to write to get something to work. We will be using Unity during the final few weeks of REAP, as we try to create a demo of a museum exhibit on mining. I'm really glad that I got a chance to get paid to learn Unity. :P
My first impressions is that Unity is very powerful and simple to use. You can get a remarkable amount done without knowing how to program. Scripting is very important, but a lot of it is already done for you. For example, you can just drag-and-drop a collider mesh onto an object, and it instantly inherits collision physics. It's a very powerful tool. I'm looking forward to using it in the next few weeks. :)
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