Monday, November 29, 2010

Making Carts Using Genetic Algorithms

This genetic algorithm tries to generate an optimal cart with two loads to traverse some static terrain. Complete with a nice little animation. :) I want to look through the source, but I don't have enough time now. Hopefully I'll remember to check it out after this week is over.

In other news, the deadline for DB was pushed back to Monday. It's appreciated, though we are close to done anyway. Maybe the OS deadline will be pushed back as well. :P

Anyway, time to prove things are NP-complete. lalala

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